
It happens quite often that some people will attack a live player for
no reason at all apparently.
I understand the motive behind bot-killers or the marking of territory by attacking someone who entered and started stealing mobs from one's grinding spot.
Yesterday, as I was moving around places, I was attacked once by a Red (AKA marked idiot) and another time by a white-turned-purple player.
Since the recent patches (the previous one I think), there is no chance of dropping any item upon the death of a non-red player. So there is no possible bonus for PK a white player.
The penalty for turning red can be quite annoying:
1) the town guards will attack a Red player on sight and they are lvl 62, so this should be especially annoying for the PKers running around Dion, who cannot be higher than 45.
2) the NPC stores will not trade with Reds, except 3 special NPCs (Floran,Hardin's,Spider Nest), but who charge double prices then.
3) The Sin Eater quest is a huge pain.
So what could be the motive for attacking a harmless live player?
I asked the purple man attacking me, why he wished to turn himself Red and he was kind enough to enlighten me:
"I want to increase my PK count" said the player "GreekPower"... (apparently power does not get along well with wits)
Can someone please explain this to me?
Can a high PK count on mid-levels lead to anything other than an adena-drain and possible delevelling from town guards and higher level players, who can easily kill a Red without getting Karma (no penalty and besides there was Hero chat yesterday calling for high-level people to go to Cruma and enjoy a feast on Reds).
Finally there is still the chance to get a dropped weapon from Reds (only the Red players still have a chance to drop their weapon upon death), which should be a detterent for people turning red, provided their brain could process the situation rationally.
Is there any logic really behind increasing the PK count ?