Showing posts with label game info. Show all posts
Showing posts with label game info. Show all posts

Saturday, July 4, 2009

Territory War July 4th - Participation Info

Posting on behalf of SofiaGR:

Today the clan will participate at the territory wars, subscribed to defend Goddard.

All clan members are advised:

1. Get the quest "Path to Becoming an Elite Mercenary" - if they do not have it already.

In order to get the quest, you need to speak to Mercenary Captain, right on the left of Manor Manager. The Mercenary Captain is also marked on  the map, so he is very easy to locate. Pick "Quest" and then follow the dialog, until you acquire the quest.



2. Have their characters logged in at 21:00pm (greek time, ie GMT+2).

2a. If they can not be active:
  • Just leave the char inside a town, where she/he will be safe.
2b. If they can be active:
  • Contact the rest of the clan (+friends, e.g. Fyonar) at that time, to form parties and port to the place decided ;-) No more info here, but most of you know what's planned!
  • If possible log in to Skype as well, Ubba is responsible for communications.

3. Do not subscribe as defenders of another town, since this Saturday the whole clan is subscribed to Goddard. Exceptions to this rule would be characters having badges from previous Saturdays, but I do not think there are any.

Added after the war has finished:
4. Visit the Territory Manager to get your badges. The Territory Manager is right next to the Manor Manager again, but dressed better than the previous NPC (see step 1). You will need to check "Quest" and then "Ask for reward".
Rare photo of the leader disguised as an elf. Stupid, aren't they?
Be sure to have fun!
 - SofiaGR

Wednesday, June 10, 2009

Stuck Again! (or About Flying)

Most characters level 75 (or more) have probably tried flying - the new feature added in the last expansion.

Flying can be controlled either
  • using the mouse (click where you want to go), or 
  • using keyboard shortcuts (A/D, W/S, Q/E). 
I think a combination of both is most efficient. Usually I use my right hand to click where I want to go, and my left hand to control macros and altitude (Q/E).

The problem? You get stuck. Very often!

Archmage/Fyonar helped me a lot, by noticing that the flying "things" (should I call them "rocks"?) usually have invisible strings, connecting them to the invisible "ceiling" and the "ground".

Another reason I get stuck is because I forget I am in "enter-chat" mode, try to talk, and usually end up with all possible windows (inventory, map, etc) open.

Note: "Enter-chat" mode does not mean you can actually enter chat. On the contrary, it requires you to press enter before you try to speak. Counter-intuitive, isnt it?

Tuesday, May 12, 2009

Various Clan News

  • New member, old player: Apollonas just transfered from Sieghardt. I am not sure which username he will finally get on Teon, however he will definitely be a Phoenix Knight. Welcome on board!
  • Tzonakos birthday was celebrated on Saturday with extra-chocolate fudge cake. Best Wishes young Hero!
  • Ilias (Destinia) finished his civil service today!

Thursday, April 30, 2009

What on earth is a "Vitamin Manager"??

I can see his mark on my map, but I can not find him (her?).

Even if I find him, what does he do?

I searched the patch notes, but could not find anything.

I searched the Internet, and I found sparse but interesting info, related to .. vitamins!


Hunting Helper Exchange Coupon - 5 hours
Vitamin Item This exchange coupon can be exchanged with a Vitamin Manager for a necklace that allows you to summon a Hunting Helper (5 hours).




Hunting Helper Exchange Coupon - 5 hours (Event)
Vitamin item box A ticket that can be exchanged for a necklace that allows you to summon a Hunting Helper (5 hours).




Hunting Helper Exchange Coupon - 7 days
Vitamin Item Box A wrapped box containing 1 ticket sheet that can be exchanged for a necklace that allows you to summon a Hunting Helper (5 hours).




Hunting Helper Exchange Coupon 1-Sheet Pack
Vitamin Item Pack Contains 1 ticket sheet that can be exchanged for a necklace that allows you to summon a Hunting Helper (5 hours).




Hunting Helper Exchange Coupon 1-Sheet Pack (Event)
Vitamin item box A wrapped box containing 1 ticket sheet that can be exchanged for a necklace that allows you to summon a Hunting Helper (5 hours).




Hunting Helper Exchange Coupon 3-Sheet Pack
Vitamin Item Pack Contains a ticket that can be exchanged for a necklace that allows you to summon a Hunting Helper (5 hours).




Hunting Helper Exchange Coupon 3-Sheet Pack (Event)
Vitamin item box A wrapped box containing a ticket that can be exchanged for a necklace that allows you to summon a Hunting Helper (5 hours).



Info from http://base.l2j.ru/

Now I know you are wondering what these hunting helpers are, no?

Potential answers include various not-so-qute-but-quite-useful pets:



However I am afraid these are not yet available to our servers, and maybe they will not be - since they are probably related to NC Coins, ie real-life money you pay to NC Soft (e.g. Exteel game), or some future event.


Please add any info available - it will be very welcomed.
Some sites with related posts:
L2 official forum thread (most interesting)
Helper Coupons from Vitamin Manager (the one I copied)
Gxzone (but I don't understand a word)
EllieBelly NC Coins (EllieBelly's site always rocks)

Friday, April 17, 2009

Gracia Patch Notes - Highlights

Το ίδιο άρθρο στα ελληνικά.

Gracia patch notes are now published:
Part 1 - Territory Battles
Part 2 - Clans, Aerial Cleft, new/change in Hunting Grounds
Part 3 - Skills
Part 4 - Quests, Items and Airships

The patch notes are really really long.
Some interesting highlights:
  • New continent, called Gracia, is added. It includes new hunting grounds (Seed of Destruction and Seed of Infinity).
  • Regularly scheduled airships are available from Gludio to Gracia. Exclusive clan airships, which can be used only within the Gracia lands, have been added for clans level 5 or higher. Any players can be aboard the clan airship (not only clan members).
  • There are special transformations for solo flying (Aurabird Falcon, Aurabird Owl, and Final Flying Form).
  • An aerial PvP system called Aerial Cleft has been added (9 vs 9, 25 minutes duration).
  • A Fortune Bug monster, which gives a high reward at a certain rate, strolls in Valley of Saints, Forest of Dead, and Oracle Isle.
  • No spellbooks are any longer needed to acquire skills from the skill trainer NPC.
  • The experience consumed for skill enchantment is decreased by 1/10.
  • Overlord clan skills can now be applied to party members.
  • Magic critical damage has been decreased in PvP.
  • A three on three PvP Olympiad game has been added.
  • The maximum clan level has been increased to 11.
Happy gaming!

Tuesday, March 31, 2009

PoF, PoW, PoW, CoV and their changes

Just a quick summary of all the Prophecy Buffs - and some notes on how they are going to change in the next patch!

I tried to cross-check all info, but please comment on any inaccuracies you find.

Prophecy of Fire / Warrior Servitor
HP +20%
HP regen per tick +20%
HP added is restored
P.Atk. +10%
P.Def. +20%
Accuracy +4
Speed -10%
Atk. Spd. +20%
Debuff Resistance +10%

Gracia Final: +10% P.Atk, 20% P.Def, 20% Crit Damage, +20% Atk. Speed, +20% M.Def, +20% M.Atk, +2% Static Magic Critical Rate (effective mcrit rate + 2%), +20% Cast Speed, +20% Max MP (MP added is not restored), +20% HP Regen, +10% Debuff Resistence, -20% RunSpeed

Prophecy of Water / Wizard Servitor

MP regeneration per tick +20%
M.Atk. +20%
M.Def. +20%
Speed -20%
Casting Spd. +20%
Magic Critical Rate +100%
Debuff Resistance +10%

Gracia Final: +10% P.Atk, +20% P.Def, +20% Atk.Speed, +20% M.Atk, +20% M.Def, +2% Static Magic Critical Rate (effective mcrit rate + 2%), +20% Cast Speed, +20% MP Regen, +10% Debuff Resistence, -20% Run Speed, -5% MP Cost on All Skills

Prophecy of Wind
Accuracy +4
Atk Speed +20%
Recover 5% of melee physical damage as HP
Critical +20% from behind,
Critical Damage from behind +20%
(no decrease in speed!)
Debuff Resistance +10%

Gracia Final: +10% P.Atk, +20% P.Def, +20% Critical Rate, +20% tk. Speed, +20% M.Atk, +20% M.Def, +20% Cast Speed, +20% Magic Critical Damage, +20% MaxHP (HP added is not restored), +10% Debuff Resistence, -20% Run Speed, +5% Vampiric Rage

Chant of Victory / Final Servitor
HP +20%
HP added is restored
Speed -20%
Accuracy +4
P.Def. +20%
P.Atk. +10%
Atk. Spd. +20%,
Critical +20%
Critical Damage +20%
M.Def. +20%
Casting Spd. +20%
Debuff Resistance +20%

Gracia Final: Chant of Victory: +10% P.Atk, +20% P.Def, +20% Critical Damage, +20% Atk.Speed, +20% M.Atk, +20% M.Def, +2% Magic Critical Rate, +20% Cast Speed, +20% MaxHP (HP added is not restored), +20% HP Regen, +10% Debuff Resistence, -20% Run Speed, +4 Accuracy

Victories of Pa'agrio
HP +20%
restores the HP added
Speed -20%
Accuracy +4
P.Def. +20%
P.Atk. +10%
M.Atk. +20%
Atk. Spd. +20%
Critical +20%
Critical Damage +20%
M.Def. +20%
Casting Spd. +20%
Debuff Resistance +20%

Gracia Final: Victory of Pa'agrio: +10% P.Atk, +20% P.Def, +20% Critical Rate, +20% Atk.Speed, +20% M.Def, +20% M.Atk, +20% Magic Critical Damage, +20% Cast Speed, +20% MaxMP, +10% Debuff Resistence, -20% Run Speed, +20% MaxCP (CP added is not restored), +20% CP Heal for Alliance



Info (current patch) from:
http://www.gameguides.ro/lineage2-buff-and-debuff-skills.html
http://lineage.amnet.net.au/joomla/distribution/viewtopic.php?f=9&t=2509&p=26923
http://www.lineagejunkies.com/forum/showthread.php?t=684goto=newpost


Info (next patch) from:
http://www.lineagejunkies.com/forum/showthread.php?t=684goto=newpost

Thursday, March 26, 2009

EOGamer's L2 wiki project

Are you interested about Gracia Final and translations from the Korean texts?

You wonder about EllieBelly's quest guides?

Or maybe you feel good with sharing information about our beloved game?


Check EOGamer's new wiki project about L2!

Friday, March 6, 2009

Arcana Lords get Cat Appearance!

Arcana Lords are the Warlocks (human summoners) who have completed their 3rd class transfer. I am noting that since not many people play summoners :) Having recently discovered the charms of the class (and they are many, trust me!), here is some more info, regarding a very special skill Arcana Lords get at level 83.

Data and picture come from EllieBelly's site - a major source of info!

The skill is called Spirit of the Cat (lvl 83).
The Arcana Lord takes on the appearance of a cat and the abilities (movement speed etc.) of the Cat Servitor.


It's possible that the other summoners get equivalent (but not so scary?) transforms too! I wonder if the previous picture is a male or a female character. Humm...

Monday, February 9, 2009

Should I use these cubic pieces today or not?

If you have a cubic (award from A Special Order quest), you daily get a cubic piece.

Each cubic piece (plus some adena) can be exchanged for an enchant scroll.

Scroll Exchange Prices:
  • EWD: 1 Fine Blue Cubic Piece + 150.000a
  • EAD: 1 Rough Blue Cubic Piece + 18.000a
  • EWC: 1 Fine Yellow Cubic Piece + 330.000a
  • EAC: 1 Rough Yellow Cubic Piece + 45.000a
  • EWB: 1 Fine Green Cubic Piece + 1.500.000a
  • EAB: 1 Rough Green Cubic Piece + 80.000a
  • EWA: 1 Fine Red Cubic Piece + 5.400.000a
  • EAA: 1 Rough Red Cubic Piece + 720.000a
  • EWS: 1 Fine White Cubic Piece + 15.000.000a
  • EAS: 1 Rough White Cubic Piece + 1.500.000a
I would assume that it's always worth getting your enchant scrolls like that, instead of buying them in player shops. However few weeks ago, there was a strange phenomenon and the scrolls were sold in very low prices, even less than the adena needed to exchange your cubic piece for a scroll. Rumors said that this was due to a bug exploit. In any case, it was not worth exchanging your cubic pieces any longer.

Recently I had a look at l2wh.com (Teon sellers) prices and here are the results, comparing the price:
  • if you directly buy the scroll from a player shop
  • if you already own the cubic piece, and exchange it for a scroll
  • if you buy the cubic piece from a player shop, and exchange it for a scroll

buy scroll exchange piece buy + exchange piece
EWD    270k 150k 120k + 150k
EAD    27k 18k 10k + 18k
EWC    600k 330k 300k + 330k
EAC    150k 45k 55k + 45k
EWB    3M 1.5M 1.3M + 1.5M
EAB    200k 80k 170k + 80k
EWA    5.8M 5.4M 2.5M + 5.4M
EAA    800k 720k 300k + 720k
EWS    79M 15M 60M + 15M
EAS    7M 1.5M 45M + 1.5M (?!)

So things are back to normal, keep exchanging your cubic pieces!

If you do not have enough of the pieces you need, check the table above to see if it is worth buying the scroll or the (respective) piece. 

Thursday, January 29, 2009

Battle / Spell Force No Longer Available

Elmar has posted on EllieBelly.net an interesting article regarding CT 2.3, mentioning that

Battle Force (lvl 77 skill for Warrior classes) and Spell Force (lvl 77 skill for Mage classes) will no longer be available in CT 2.3.

SP spent will be refunded.

Read more about it.

Monday, January 26, 2009

CT 2.3 Boss Changes

Elmar has posted on EllieBelly.net an interesting article regarding CT 2.3 Epic Boss changes:

  • Zaken
  • Commander in Chief Diyad, the Epic Boss in the Seed of Destruction
  • Immortal King Equimus
  • Beleth

I got ElliBelly's permission to translate it for our greek blog, so here are the changes in greek.

Monday, November 3, 2008

Rift SA crystal nerf

It has been reported by Teon's PP hero that after the patch the hero rift RB does not level SA crystals in the same way.

Before the patch the whole party had a chance to level a crystal (i.e. all 9 at once), now just a few of the members have the chance.

Wednesday, October 29, 2008

Transformations

This article is also available in greek. Το άρθρο αυτό έχει δημοσιευθεί και στα ελληνικά, στο ελληνικό blog.


Appearance

You look like the transformation mob, so no one can discern your real appearance, class, level grade and equipped items (armor,weapon).

Skills
You can use only the active skills of the transformation, no skills of your class, noble, weapon or event.

But.. all passive skills are working normally, including masteries, augments and SA.

Notes:
  • You must complete the transformation quest ("More than meets the eye - Hardin's Academy) in order to be able to transform.
  • Some transformations are general and some are class-specific.
  • In order to learn a transformation, you need the specific sealbook.
  • When carrying a flag during a siege, transformation is unwise, as you cannot use your transformation skills while carrying it, only the flag skills. At the same time, you cannot see the flag skills.


Onyx Beast
    Sealbook: Do the transformation quest (More than meets the eye-Hardin's Academy) or buy at the Trader NPC in Ivory Tower.

    General Transformation (same for all classes)
    STR: 40 DEX: 28 CON: 45
    INT: 24 WIT: 11 MEN: 25

    Skills:
    Power Claw: Attack with more power [like Power Strike]; Power: 1008
    Fast Moving: Raises runspeed for some seconds [like Dash]

    Comment:
    Only good for running fast.


    Death Blader
      Sealbook: Can be bought from black marketeer mammon for 660.000 AA

      General Transformation (same for all races)
      STR: 40 DEX: 28 CON: 45
      INT: 24 WIT: 11 MEN: 25

      Skills:
      Rolling Attack: AoE Melee damage [like Whirlwind]; Power 984
      Curse of Darkness: DeBuff against enemy (have to check the effect)...
      Dig Attack: Earth melee attack; Power 1406
      Darkness Energy Drain: Drains HP from dead mobs [like Corpse Drain]

      Comment:
      Good for solo ΧΡ


      Dragon Bomber
      Dragon Bomber is weakest for Humans and best for Kamael.
        Sealbook: Adventure Guild NPCs in Aden (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

        Race related transformation
        STR: 41 DEX: 31 CON: 33
        INT: 29 WIT: 11 MEN: 25

        Skills:
        Death Blow Lv2
        Active Skill
        MP Cost : 70
        Range : 40
        Inflicts deadly blow. Lethal Strike is possible. (1/3 success, lethal is really really rare)

        Scope Bleed Lv2
        Active Skill
        MP Cost : 70
        Range : 40
        A deadly frontal attack puts enemies in bleeding state. Power 984. Effect 6

        Assimilation Lv2
        Active Skill
        MP Cost : 70
        Blend in with enemies to avoid their notice. (Stealth Lv2)

        Sand Cloud Lv2
        Active Skill
        MP Cost : 70
        Uses blinding sand to decrease nearby enemies' accuracy.

        Comment: Silent Step is extremely useful and worth it (unless you already have that, as a Dagger class). Especially good for healers/buffers, who wish to get someplace without aggroing.


        Unicorn
        Unicorn is best for LE, worst for DE
          Sealbook: Adventure Guild NPCs in Oren (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

          Race related transformation
          STR: 36 DEX: 33 CON: 38
          INT: 23 WIT: 14 MEN: 26

          Skills:
          Horn of Doom: Melee attack with more power [like Power Strike]; Power 1406
          Horn Assault: Ranged attack; Power 1055 Range 900
          Light of Heal: Heal [like Major Heal]; Power 731 Range 600
          Gravity Control: Aoe DeBuff which reduces enemies attack speed and speed [like the SWS aoe debuff]

          Comment: Good for Healing as an alternative/extra healer.


          Grail Apostle
          Apostle Grail is best for Human, worst for Kameal
            Sealbook: Adventure Guild NPCs in Gludin (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

            Race related transformation
            STR: 40 DEX: 28 CON: 45
            INT: 21 WIT: 11 MEN: 25

            Skills:
            Power Slash Lv3
            Active Skill
            MP Cost : 74
            Range : 40
            A Powerfull frontal attack that involves swinging a spear to assault enemies. Power 1568.

            Blessing of Angel Lv3
            Active Skill
            MP Cost : 74
            A divine blessing that increases the P.Atk. of all party members. (same as Dance of Warrior but doesn't stack)

            Wind of Angel Lv3
            Active Skill
            MP cost : 74
            A divine wind that increases the Evasion of all party members. (same as Song of Water but doesn't stack)

            Spear Lv3
            Active Skill
            MP Cost : 74
            Range : 40
            A strong spear thrust that has a chance of causing bleeding. Power 1129. Effect 7.

            Comment: If the party lacks a real BladeDancer, you can substitute for the above dances


            Golem Guardian 
            Golem Guardian is best for dwarf, worst for Orc
              Sealbook: Adventure Guild NPCs in Schuttgart (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

              Race related transformation
              STR: 39 DEX: 27 CON: 47
              INT: 20 WIT: 10 MEN: 27

              Skills:
              Steel Cutter: Melee attack with more power (like Power Strike); Power 1568
              Double Slash: Ranged attack; Power 1176 Range 600
              Bomb Installation: Sets a trap which explodes after enemie passed it
              Earthquake: AoE Attack with Stun effect; Power 784

              Comment: the trap is good only as a firecracker, creating a lot of noice but not much damage.


              LILIM KNIGHT 
              Best for DE, worst for LE
                Transform Sealbook – Lilim Knight: Guild Adventurer NPC in Oren (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

                Race related transformation

                Attack Buster Lv3
                Active Skill
                MP Cost : 74
                Range : 40
                Detonates an Energy charge to attack the enemy. Level 2 Energy charge is required. Power 1568.

                Attack Storm Lv3
                MP Cost : 74
                Range : 500
                Unleash a magical attack on distant enemies. Level 3 Energy charge is required. Power 784.

                Attack Rage Lv3
                Active Skill
                HP Cost : 50
                MP Cost : 5
                Range : 600
                Gathers force while attacking an enemy. Critical hit is possible. Can be charged up to Level 3. (like Sonic Rage 78 skill from Duelist)

                Poisoin Dust Lv3
                Magic
                MP Cost : 29
                Spray a poisonous powder all over nearby enemies. Effect 7


                Inferno Drake 
                Best for Orc, worst for Dwarf
                  Sealbook Inferno Drake: Guild Adventurer NPC in Schuttgart (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

                  Race related transformation

                  Paw Strike Lv3
                  Active Skill
                  MP Cost : 74
                  Range : 40
                  Inflict a powerful attack with your forefeet. Power 1568

                  Fire Breath Lv3
                  Active Skill
                  MP Cost : 74
                  Range : 100
                  Gushes out a fire attack that attacks enemies in front of you. Power 1098. (My favourite! Flamethrower like valakas skill)

                  Fire Armor Lv3
                  Active Skill
                  MP Cost : 74
                  An instense flame ignites and protects the body. Immobilized while in effect. (Highly Increase P.Def. and M.Def last 30sec reuse time 5min)

                  Blaze Quake Lv3
                  Active Skill
                  MP Cost : 74
                  Inflict a burning fire attack on nearby enemies. Power 784. Effect 7. (DoT)


                  S-FAQ: Elemental stones

                  What kind of elemental stones are there?

                  Fire, Earth, Wind, Water, Dark, Holy.
                  They are also called "attribute stones".


                  Why are elemental stones useful?

                  Adding an elemental stone to a weapon adds elemental damage to the weapon's attack.

                  Adding an elemental stone to an armor piece adds elemental resistance to the armor's defense.

                  Ideally each armor piece should be enhanced with a different element, in order to have some resistance to all.

                  Caution: Only S and S80 grade items can have stones added.


                  Where do I find elemental stones?

                  1. Elemental stones drop from mobs. For example south Isle of Prayer mobs drop
                  fire stones and Hellbound mobs drop divine stones.

                  2. You can also exchange stones in the attribute-npc found in some towns (Aden etc.):
                  Fire <--> Water
                  Earth <--> Wind
                  Dark <--> Divine

                  3. Alternatively you can buy them from player shops. Note that fire/water
                  stones are about 10 times cheaper than Wind/Earth stones.

                  4. Lastly, there is an IoP quest (maybe more?) for contaminated crystals.


                  How do I apply an elemental stone to an item?

                  Double-click the stone, then select the item you want it applied.

                  Caution: the application process is not always successful! If it fails, the stone disappears but the item is unaffected for better or worse.

                  It is suggested that the success rate of the application process depends on your level (as is skill overenchanting).
                  The chance seems to be something like lv76 = 70%, Lv77 = 78% Lv78 =83% Lv79 =88% Lv80 = 95%.

                  If you are level 76-78, it is recommended to have a higher level friend (preferably 80+) do the application for a better success rate (that is before you augment the weapon ofc).


                  How many elemental stones can I add?

                  Enough to get the attribute value to 150 for weapons and 300 for armor.

                  After the Gracia final patch, the max attribute value increases with the use of "Element Crystals", which can be produced from certain items players collect during Air-Warfare.
                  Weapons: from 150 to 300
                  Armor: from 300 to 600


                  What is the difference between elemental and attribute stones?

                  No difference. Elemental stones are also called attribute stones.


                  Which elemental attribute should I choose for my weapon?

                  Pick the elemental attribute which is similar to your main attack skill, i.e.
                  Fire for Sorcerers, Water for Spellsingers, Wind for Spellhowlers, Dark for Necros etc.

                  Paladins or Swordsingers should consider a Divine attribute as it will add directly to holy weapon and related skills.

                  Each class has some sort of preferred elemental attribute which they will have in their arsenal. Thats the stone you should go for.


                  What if I already have an elemental attribute in my attack?

                  The attribute on the weapon "wins" over all other things which influence your attack attribute.

                  For example:
                  o If you are a SH and have 150 wind on your AM, you will attack with wind attribute, even if somebody buffs with Holy Weapon (would be pointless anyway). You could use Seed of Wind skill which adds 20 wind, so that you would attack with 170 Wind, because same attribute stacks.

                  o On the other hand, if you had a AM with 150 Fire, you could use Seed of Wind, but the extra 20 wind attribute would not do anything at all - your attack attribute would still be 150 Fire and you would receive no additional damage at all for your wind type nukes.


                  I am a buffer, should I buff holy weapon to my party mate?

                  No, if your party mate has a weapon with earth/water/fire/dark stones.
                  Yes, if your party mate has a weapon without any stones.
                  Yes, if your party mate has a weapon enhanced with divine stones.
                  No need, if your party mate is a support class.


                  I am a destroyer, should I use the "Infernal form" self buff?

                  This buff adds fire to the attack, which stacks only with fire attribute you might have on your weapon. So
                  Yes, if you have firestones on your weapon.
                  Yes, if you have no stones on your weapon.
                  No, if you have earth/water/wind/dark/divine attribute on your weapon.
                  Therefore, get firestones for your weapon.


                  I have used fame points to enchant my weapon for PvP. Can I add stones now?

                  No, you cannot. Add stones first, enchant your weapon for PvP afterwards.


                  I have augmented my weapon with a Lifestone. Can I add stones now?

                  Yes, you can. These two are totally independent, so you can augment first and add stones later; or you can add stones and then augment; or you can add some stones, augment, then add some more stones - whatever suits you best.


                  How much extra damage will my weapon do, when I add these stones?

                  The added damage is determined by the difference between:
                  • the value of the attacker's attribute (= how many stones you have successfully applied) and
                  • the value of the defensive attribute of the target against this element (= how well is your target protected against such attacks, e.g. by adding opposite stones to his/her armor).
                  Analysis and test results can be found here.


                  Some examples please?

                  Success on 28 Firestone applications will wield a maximum fire attribute of 150, which provides a fire damage bonus of up to 70% extra fire damage.

                  A clean draconic bow with a fire attribute of 150 was equivalent to a +8 draconic bow.

                  The target's resistances (e.g. fire resistance) make a big difference. On most buffed high level players with decent jeweller, the result will be around 20-25% damage bonus.


                  -------------------------------------------------------------------------------------

                  Suggested link:

                  http://boards.lineage2.com/showflat.php?Cat=0&Board=questions&Number=1199211&page=2&fpart=all

                  Tuesday, October 28, 2008

                  Gracia Final: Patch Notes

                  The korean PTS server gets the last Gracia update soon, so the patch notes are already published. The PirateNinjas.net people have translated the notes in english.

                  Some interesting points:
                  • Gracia land added west of Gludin for 75+ chars.

                  • Air-ships added. Air warfare added!

                  • S82 and S84 grades added.

                    • Icarus Weapons are now classified as S82.
                    • Fewer materials required for Dynasty items.

                  • 3 vs 3 Olympiad matches added.

                  • Belts and capes added.

                  • Maximum element values for weapons and armors increased (new item needed for the extra amount).

                  • Drops will vanish after 10minutes not picked up.
                  Check the translated notes for full info.

                  Wednesday, October 22, 2008

                  IoP shards simple FAQ

                  - What do I need these shards for?
                  To craft S80 items.


                  - What kind of shards are there?
                  Yellow, green, blue, red, white, black.


                  - Where do I find them?
                  In IoP. That's "Isle of Prayer". One way to get there is: port from Heine to Alligator Island and then swim east to the island.


                  - What's so special about IoP?
                  1. In most IoP places you can only exp in duo. If there are three or more players in the party, and one of them attacks a mob, then some very aggressive mobs called Witch Warders spawn - and usually kill you. This is true even if the additional players are not on IoP, just in party.
                  2. Most IoP mobs have high-damage water attacks. Make sure you get some kind of protectional buff (e.g. the PP buff Resist Aqua)
                  3. IoP mobs have nice drops - e.g. firestones and orichalcum. Thus many people go there to bot and farm.


                  - Which mobs drop the shards?
                  Yellow and green are easy to find since they drop at the easier parts of the island and players (bots) usually do not pick them up. Blue and red are harder. Black and white drop from RBs - good luck.



                  Item Obtain From
                  Seed of Evil Shard - Yellow Mobs on Isle of Prayer (but not on Chromatic Highlands area)
                  Seed of Evil Shard - Green Mobs on Isle of Prayer (but not on Chromatic Highlands area)
                  Seed of Evil Shard - Blue Mobs in Chromatic Highlands
                  Seed of Evil Shard - Red Mobs in Chromatic Highlands
                  Seed of Evil Shard - White End Bosses in Emerald, Steam, and Coral Cavern
                  Seed of Evil Shard - Black End Bosses in Emerald, Steam, and Coral Cavern


                  - Can I buy the shards? How much do they cost?
                  You can not buy them. And you can not sell them, trade them or freight them. That's nature's way of telling you to go exp on your own.


                  - How do I exchange shards for items?
                  You trade them at Blacksmith Ram, at the Crystal Caverns Emerald Square, for S80 parts and recipes.


                  - Is it worth it?
                  Some people say no, since
                  "Its easier, faster and in the end cheaper to enchant "normal" S-grade armor to +6, and your weapon to +7/+10". Most people though are going after the shards. There is some discussion about it on l2guru and l2nemesis.


                  - An example please? What should I gather?
                  1 try @ 60% for S80 heavy set (without shield) counting parts & recipes
                  Yellow: 12131
                  Green: 6078
                  Blue: 4065
                  Red: 2421
                  White: 42
                  Black: 33

                  Assuming you have a dwarf who has the recipes registered. And not even taking into account the strange craft mats and mountains of normal mats you need.


                  So how many shards, will I need?
                  Here is the list from arctik.net.


                  Item #
                  items
                  Yellow
                  Shards
                  Green
                  Shards
                  Blue
                  Shards
                  Red
                  Shards
                  White
                  Shards
                  Black
                  Shards
                  Recipe: Sealed Dynasty Boots 1 280 139 94 55 1 1
                  Recipe: Sealed Dynasty Breastplate 1 1120 561 373 224 2 1
                  Recipe: Sealed Dynasty Circlet 1 419 209 139 84 1 1
                  Recipe: Sealed Dynasty Earring 1 272 136 90 55 1 1
                  Recipe: Sealed Dynasty Gaiters 1 699 350 233 140 1 2
                  Recipe: Sealed Dynasty Gauntlets 1 280 139 94 55 1 1
                  Recipe: Sealed Dynasty Gloves 1 280 139 94 55 1 1
                  Recipe: Sealed Dynasty Helmet 1 419 209 139 84 1 1
                  Recipe: Sealed Dynasty Leather Armor 1 839 420 280 168 2 1
                  Recipe: Sealed Dynasty Leather Boots 1 280 139 94 55 1 1
                  Recipe: Sealed Dynasty Leather Gauntlets 1 280 139 94 55 1 1
                  Recipe: Sealed Dynasty Leather Helmet 1 419 209 139 84 1 1
                  Recipe: Sealed Dynasty Leather Leggings 1 524 262 174 105 1 2
                  Recipe: Sealed Dynasty Necklace 1 364 181 122 72 1 1
                  Recipe: Sealed Dynasty Ring 1 181 90 61 36 1 1
                  Recipe: Sealed Dynasty Shield 1 294 146 97 59 1 1
                  Recipe: Sealed Dynasty Shoes 1 280 139 94 55 1 1
                  Recipe: Sealed Dynasty Stockings 1 524 262 174 105 1 2
                  Recipe: Sealed Dynasty Tunic 1 839 420 280 168 2 1
                  Sealed Dynasty Boot Piece 2 120 60 40 24 1 0
                  Sealed Dynasty Breastplate Part 2 381 191 128 76 1 1
                  Sealed Dynasty Circlet Piece 2 160 81 53 32 1 0
                  Sealed Dynasty Earring Gemstone 2 126 64 42 25 1 0
                  Sealed Dynasty Gaiters Piece 2 256 129 86 51 1 1
                  Sealed Dynasty Gauntlet Piece 2 120 60 40 24 1 0
                  Sealed Dynasty Glove Piece 2 120 60 40 24 1 0
                  Sealed Dynasty Helmet Piece 2 160 80 54 32 1 0
                  Sealed Dynasty Leather Armor Piece 2 299 150 100 60 1 1
                  Sealed Dynasty Leather Boot Part 2 120 60 40 24 1 0
                  Sealed Dynasty Leather Gloves Part 2 120 60 40 24 1 0
                  Sealed Dynasty Leather Helmet Piece 2 160 81 53 32 1 0
                  Sealed Dynasty Leather Leggings Part 2 200 100 67 39 1 1
                  Sealed Dynasty Necklace Chain 2 165 82 56 32 1 0
                  Sealed Dynasty Ring Gemstone 2 89 44 30 18 1 0
                  Sealed Dynasty Shield Piece 2 120 60 39 24 1 0
                  Sealed Dynasty Shoes Piece 2 120 60 40 24 1 0
                  Sealed Dynasty Stockings Piece 2 200 100 67 39 1 1
                  Sealed Dynasty Tunic Piece 2 299 150 100 60 1 1
                  Please mail us any corrections and additions to this article.

                  Friday, October 17, 2008

                  Gracia Part 2 on PTS + Helloween event

                  Gracia Part 2 will go live on October 28th! All CT 2.2 expected changes are published, including:
                  • Instace "Kamaloka - Labyrinth of the Abyss" added, 45 min duration, 2-9 members party.
                  • Instance "Pailaka" added, need quest to enter, covers lvls 36-73 , 60 or 90 mins duration depending on lvl range.
                  • PvP instance "Kratei's Cube" added, for characters above lvl 70. Each holds a max of 25 characters at a time with various nice rewards. 
                  • When armor over-enchanted to +4 or higher, bonus to HP given. 
                  • Vitality Replenishing Herb added.
                  • A bot reporting button has been added to the Actions window.

                  Gracia Part 2 is already released on PTS.
                  • Characters start at lvl 40 with 100M.
                  • A boost will be made on the 23rd of October. 
                  • Experience is set to times four (x4).
                  • Drop rates are set to times six (x6).
                   
                  A Helloween event will start on October 28th too. Helloween is one of the american things I love! 
                  • Each char gets pumpkin-ghost transformation stick. Can be used for 30 days, then it disappears, at the same time for everyone. Cannot be exchanged, dropped or destroyed. 
                  • Various (still secret) gifts.
                     
                  The Helloween event is already available on PTS
                  • A GM, Omega, will be setting up buy shop in Giran on PTS, looking for random items. 
                  • Selling him items is not mandatory but it helps in getting better event awards.

                  Thursday, September 4, 2008

                  Grind spots at B+ grade

                  Where should one hunt after hitting lvl 52?
                  Before that level, you can check Archmage's February post on grind spots
                  Now, after careful reading relative posts by wiser people, I would propose:
                  52-60 Bandit Stronghold or Cemetery or Forsaken Plains
                  60-66 Cata of Witch
                  67-75 Garden of Beasts (melee classes only)
                  72+ Wall of Argos (aka Wall of Bots) or Hot Springs

                  Problem is, I have heard that most of these areas are heavily botted/farmed.

                  Moreover, I lack the knowledge about which area combines well with worthwhile quests... meaning basically quests that award recipes/parts for A grade gear.

                  All suggestions and advice will be most welcome.

                  Monday, September 1, 2008

                  Crystal production

                  Here is what you need to create crystals by Crystallisation.
                  • Buy everything in Giran. The tax should be 10% less in another town to have the same NPC price or with the exception of the dwarven village, the tax difference should be 5% (i.e. if the tax in Giran is 12% and in Schuttgard is 6%, it is cheaper to buy in Dorfland, which belongs to the Schuttgard castle).
                  • For D and C grade crystals buy any normal item (weapon,jewel,armor) from the NPC and crystalise it. (check New Crystal Prices post). If you buy common items, some come out as cheaper; the best value is with the Common Item - Crafted Leather Gloves / Common Item - Leather Boots which give 2 D crystals at 534 each and the Common Items - Karmian Gloves/Chain Gloves/Boots of Seal/Chain Boots/Dwarven Chain Boots/Reinforced Mithril Gloves/Karmian Boots/Tempered Mithril Boots/Plate Leather Boots, which give 2 C crystals at 2700 adena each. The problem with common items is that if you need 1000 crystals, you have to buy and crystallise 500 items, in order to get the cheapest deal.
                  Now for B crystals, follow these instructions.
                  1) Buy 2 Tsurugi swords, at 4 Million each
                  2) Buy 41 Stone of Purity (SoP) from PC shops at around 10K each
                  3) Go to Aden BlackSmith, who will make the Tsurugi Duals for a 20K fee.
                  Total cost at around 8.43 Millions and crystalising the Tsurugi*Tsurugi will produce 891 B crystals for a final cost of around 9461 per crystal.

                  For A crystals, follow these instructions.
                  1) Buy 2 Keshanberk swords, at the Giran luxury shop for 579 B cry and 1737 C cry=~ 10.7 Million each for a total of 21.4M
                  2) Buy a Dual craftstamp from a PC shop at around 750K each now, or if you have access, buy it from a Fortress chamberlain or whichever NPC is selling them.
                  3) Go to the Mammon BlackSmith, who will make the Keshanberk duals for a hefty fee of
                  1953000 AA.
                  Now the market for Ancient Adena is blown out of proportion, but I will assume you set a Buy shop and got them at 4:1. So the BS fee would be about 8M.
                  Total cost at around 30.14 Millions and crystalising the Keshanberk*Keshanberk will produce 1128 B crystals for a final cost of around 26720 per crystal.
                  Apparently it is better to buy A crystals from PCs in Giran these days.