Wednesday, October 29, 2008

Transformations

This article is also available in greek. Το άρθρο αυτό έχει δημοσιευθεί και στα ελληνικά, στο ελληνικό blog.


Appearance

You look like the transformation mob, so no one can discern your real appearance, class, level grade and equipped items (armor,weapon).

Skills
You can use only the active skills of the transformation, no skills of your class, noble, weapon or event.

But.. all passive skills are working normally, including masteries, augments and SA.

Notes:
  • You must complete the transformation quest ("More than meets the eye - Hardin's Academy) in order to be able to transform.
  • Some transformations are general and some are class-specific.
  • In order to learn a transformation, you need the specific sealbook.
  • When carrying a flag during a siege, transformation is unwise, as you cannot use your transformation skills while carrying it, only the flag skills. At the same time, you cannot see the flag skills.


Onyx Beast
    Sealbook: Do the transformation quest (More than meets the eye-Hardin's Academy) or buy at the Trader NPC in Ivory Tower.

    General Transformation (same for all classes)
    STR: 40 DEX: 28 CON: 45
    INT: 24 WIT: 11 MEN: 25

    Skills:
    Power Claw: Attack with more power [like Power Strike]; Power: 1008
    Fast Moving: Raises runspeed for some seconds [like Dash]

    Comment:
    Only good for running fast.


    Death Blader
      Sealbook: Can be bought from black marketeer mammon for 660.000 AA

      General Transformation (same for all races)
      STR: 40 DEX: 28 CON: 45
      INT: 24 WIT: 11 MEN: 25

      Skills:
      Rolling Attack: AoE Melee damage [like Whirlwind]; Power 984
      Curse of Darkness: DeBuff against enemy (have to check the effect)...
      Dig Attack: Earth melee attack; Power 1406
      Darkness Energy Drain: Drains HP from dead mobs [like Corpse Drain]

      Comment:
      Good for solo ΧΡ


      Dragon Bomber
      Dragon Bomber is weakest for Humans and best for Kamael.
        Sealbook: Adventure Guild NPCs in Aden (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

        Race related transformation
        STR: 41 DEX: 31 CON: 33
        INT: 29 WIT: 11 MEN: 25

        Skills:
        Death Blow Lv2
        Active Skill
        MP Cost : 70
        Range : 40
        Inflicts deadly blow. Lethal Strike is possible. (1/3 success, lethal is really really rare)

        Scope Bleed Lv2
        Active Skill
        MP Cost : 70
        Range : 40
        A deadly frontal attack puts enemies in bleeding state. Power 984. Effect 6

        Assimilation Lv2
        Active Skill
        MP Cost : 70
        Blend in with enemies to avoid their notice. (Stealth Lv2)

        Sand Cloud Lv2
        Active Skill
        MP Cost : 70
        Uses blinding sand to decrease nearby enemies' accuracy.

        Comment: Silent Step is extremely useful and worth it (unless you already have that, as a Dagger class). Especially good for healers/buffers, who wish to get someplace without aggroing.


        Unicorn
        Unicorn is best for LE, worst for DE
          Sealbook: Adventure Guild NPCs in Oren (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

          Race related transformation
          STR: 36 DEX: 33 CON: 38
          INT: 23 WIT: 14 MEN: 26

          Skills:
          Horn of Doom: Melee attack with more power [like Power Strike]; Power 1406
          Horn Assault: Ranged attack; Power 1055 Range 900
          Light of Heal: Heal [like Major Heal]; Power 731 Range 600
          Gravity Control: Aoe DeBuff which reduces enemies attack speed and speed [like the SWS aoe debuff]

          Comment: Good for Healing as an alternative/extra healer.


          Grail Apostle
          Apostle Grail is best for Human, worst for Kameal
            Sealbook: Adventure Guild NPCs in Gludin (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

            Race related transformation
            STR: 40 DEX: 28 CON: 45
            INT: 21 WIT: 11 MEN: 25

            Skills:
            Power Slash Lv3
            Active Skill
            MP Cost : 74
            Range : 40
            A Powerfull frontal attack that involves swinging a spear to assault enemies. Power 1568.

            Blessing of Angel Lv3
            Active Skill
            MP Cost : 74
            A divine blessing that increases the P.Atk. of all party members. (same as Dance of Warrior but doesn't stack)

            Wind of Angel Lv3
            Active Skill
            MP cost : 74
            A divine wind that increases the Evasion of all party members. (same as Song of Water but doesn't stack)

            Spear Lv3
            Active Skill
            MP Cost : 74
            Range : 40
            A strong spear thrust that has a chance of causing bleeding. Power 1129. Effect 7.

            Comment: If the party lacks a real BladeDancer, you can substitute for the above dances


            Golem Guardian 
            Golem Guardian is best for dwarf, worst for Orc
              Sealbook: Adventure Guild NPCs in Schuttgart (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

              Race related transformation
              STR: 39 DEX: 27 CON: 47
              INT: 20 WIT: 10 MEN: 27

              Skills:
              Steel Cutter: Melee attack with more power (like Power Strike); Power 1568
              Double Slash: Ranged attack; Power 1176 Range 600
              Bomb Installation: Sets a trap which explodes after enemie passed it
              Earthquake: AoE Attack with Stun effect; Power 784

              Comment: the trap is good only as a firecracker, creating a lot of noice but not much damage.


              LILIM KNIGHT 
              Best for DE, worst for LE
                Transform Sealbook – Lilim Knight: Guild Adventurer NPC in Oren (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

                Race related transformation

                Attack Buster Lv3
                Active Skill
                MP Cost : 74
                Range : 40
                Detonates an Energy charge to attack the enemy. Level 2 Energy charge is required. Power 1568.

                Attack Storm Lv3
                MP Cost : 74
                Range : 500
                Unleash a magical attack on distant enemies. Level 3 Energy charge is required. Power 784.

                Attack Rage Lv3
                Active Skill
                HP Cost : 50
                MP Cost : 5
                Range : 600
                Gathers force while attacking an enemy. Critical hit is possible. Can be charged up to Level 3. (like Sonic Rage 78 skill from Duelist)

                Poisoin Dust Lv3
                Magic
                MP Cost : 29
                Spray a poisonous powder all over nearby enemies. Effect 7


                Inferno Drake 
                Best for Orc, worst for Dwarf
                  Sealbook Inferno Drake: Guild Adventurer NPC in Schuttgart (costs 4 Memento Mori, 4 Dragon Heart, 4 Earth Egg, 4 Nonliving Nucleus, 4 Angelic Essence, 600,000 adena)

                  Race related transformation

                  Paw Strike Lv3
                  Active Skill
                  MP Cost : 74
                  Range : 40
                  Inflict a powerful attack with your forefeet. Power 1568

                  Fire Breath Lv3
                  Active Skill
                  MP Cost : 74
                  Range : 100
                  Gushes out a fire attack that attacks enemies in front of you. Power 1098. (My favourite! Flamethrower like valakas skill)

                  Fire Armor Lv3
                  Active Skill
                  MP Cost : 74
                  An instense flame ignites and protects the body. Immobilized while in effect. (Highly Increase P.Def. and M.Def last 30sec reuse time 5min)

                  Blaze Quake Lv3
                  Active Skill
                  MP Cost : 74
                  Inflict a burning fire attack on nearby enemies. Power 784. Effect 7. (DoT)


                  S-FAQ: Elemental stones

                  What kind of elemental stones are there?

                  Fire, Earth, Wind, Water, Dark, Holy.
                  They are also called "attribute stones".


                  Why are elemental stones useful?

                  Adding an elemental stone to a weapon adds elemental damage to the weapon's attack.

                  Adding an elemental stone to an armor piece adds elemental resistance to the armor's defense.

                  Ideally each armor piece should be enhanced with a different element, in order to have some resistance to all.

                  Caution: Only S and S80 grade items can have stones added.


                  Where do I find elemental stones?

                  1. Elemental stones drop from mobs. For example south Isle of Prayer mobs drop
                  fire stones and Hellbound mobs drop divine stones.

                  2. You can also exchange stones in the attribute-npc found in some towns (Aden etc.):
                  Fire <--> Water
                  Earth <--> Wind
                  Dark <--> Divine

                  3. Alternatively you can buy them from player shops. Note that fire/water
                  stones are about 10 times cheaper than Wind/Earth stones.

                  4. Lastly, there is an IoP quest (maybe more?) for contaminated crystals.


                  How do I apply an elemental stone to an item?

                  Double-click the stone, then select the item you want it applied.

                  Caution: the application process is not always successful! If it fails, the stone disappears but the item is unaffected for better or worse.

                  It is suggested that the success rate of the application process depends on your level (as is skill overenchanting).
                  The chance seems to be something like lv76 = 70%, Lv77 = 78% Lv78 =83% Lv79 =88% Lv80 = 95%.

                  If you are level 76-78, it is recommended to have a higher level friend (preferably 80+) do the application for a better success rate (that is before you augment the weapon ofc).


                  How many elemental stones can I add?

                  Enough to get the attribute value to 150 for weapons and 300 for armor.

                  After the Gracia final patch, the max attribute value increases with the use of "Element Crystals", which can be produced from certain items players collect during Air-Warfare.
                  Weapons: from 150 to 300
                  Armor: from 300 to 600


                  What is the difference between elemental and attribute stones?

                  No difference. Elemental stones are also called attribute stones.


                  Which elemental attribute should I choose for my weapon?

                  Pick the elemental attribute which is similar to your main attack skill, i.e.
                  Fire for Sorcerers, Water for Spellsingers, Wind for Spellhowlers, Dark for Necros etc.

                  Paladins or Swordsingers should consider a Divine attribute as it will add directly to holy weapon and related skills.

                  Each class has some sort of preferred elemental attribute which they will have in their arsenal. Thats the stone you should go for.


                  What if I already have an elemental attribute in my attack?

                  The attribute on the weapon "wins" over all other things which influence your attack attribute.

                  For example:
                  o If you are a SH and have 150 wind on your AM, you will attack with wind attribute, even if somebody buffs with Holy Weapon (would be pointless anyway). You could use Seed of Wind skill which adds 20 wind, so that you would attack with 170 Wind, because same attribute stacks.

                  o On the other hand, if you had a AM with 150 Fire, you could use Seed of Wind, but the extra 20 wind attribute would not do anything at all - your attack attribute would still be 150 Fire and you would receive no additional damage at all for your wind type nukes.


                  I am a buffer, should I buff holy weapon to my party mate?

                  No, if your party mate has a weapon with earth/water/fire/dark stones.
                  Yes, if your party mate has a weapon without any stones.
                  Yes, if your party mate has a weapon enhanced with divine stones.
                  No need, if your party mate is a support class.


                  I am a destroyer, should I use the "Infernal form" self buff?

                  This buff adds fire to the attack, which stacks only with fire attribute you might have on your weapon. So
                  Yes, if you have firestones on your weapon.
                  Yes, if you have no stones on your weapon.
                  No, if you have earth/water/wind/dark/divine attribute on your weapon.
                  Therefore, get firestones for your weapon.


                  I have used fame points to enchant my weapon for PvP. Can I add stones now?

                  No, you cannot. Add stones first, enchant your weapon for PvP afterwards.


                  I have augmented my weapon with a Lifestone. Can I add stones now?

                  Yes, you can. These two are totally independent, so you can augment first and add stones later; or you can add stones and then augment; or you can add some stones, augment, then add some more stones - whatever suits you best.


                  How much extra damage will my weapon do, when I add these stones?

                  The added damage is determined by the difference between:
                  • the value of the attacker's attribute (= how many stones you have successfully applied) and
                  • the value of the defensive attribute of the target against this element (= how well is your target protected against such attacks, e.g. by adding opposite stones to his/her armor).
                  Analysis and test results can be found here.


                  Some examples please?

                  Success on 28 Firestone applications will wield a maximum fire attribute of 150, which provides a fire damage bonus of up to 70% extra fire damage.

                  A clean draconic bow with a fire attribute of 150 was equivalent to a +8 draconic bow.

                  The target's resistances (e.g. fire resistance) make a big difference. On most buffed high level players with decent jeweller, the result will be around 20-25% damage bonus.


                  -------------------------------------------------------------------------------------

                  Suggested link:

                  http://boards.lineage2.com/showflat.php?Cat=0&Board=questions&Number=1199211&page=2&fpart=all

                  What is a "Simple FAQ"?

                  Well you know what an FAQ is:

                  FAQ, or Frequently Asked Question(s), are listed questions and answers, all supposed to be frequently asked in some context, and pertaining to a particular topic.

                  An S-FAQ, or Simple FAQ, is an FAQ with just the basic material needed to understand the topic.

                  The Blue Clan tries to gather information on some issues (e.g. IoP shards, Elemental Stones) and post it in such a format, making it as clear as possible, for clan members and readers alike. Since we are noobs, we can only gather basic info :)

                  Stay tuned for more S-FAQs!

                  Tuesday, October 28, 2008

                  Waiting for the servers to start

                  Gracia Final: Patch Notes

                  The korean PTS server gets the last Gracia update soon, so the patch notes are already published. The PirateNinjas.net people have translated the notes in english.

                  Some interesting points:
                  • Gracia land added west of Gludin for 75+ chars.

                  • Air-ships added. Air warfare added!

                  • S82 and S84 grades added.

                    • Icarus Weapons are now classified as S82.
                    • Fewer materials required for Dynasty items.

                  • 3 vs 3 Olympiad matches added.

                  • Belts and capes added.

                  • Maximum element values for weapons and armors increased (new item needed for the extra amount).

                  • Drops will vanish after 10minutes not picked up.
                  Check the translated notes for full info.

                  Monday, October 27, 2008

                  Halloween event: second item revealed

                  On Tuesday 28th, together with the new upgrade, a Halloween event starts.

                  NC Soft has posted most of the details, indicating the first gift we all get is a pumpkin transformation item that will last for 30 (calendar) days.

                  It is only recently though, that the second gift was revealed: Five vitality-replenishing items with no expiration day.

                  Friday, October 24, 2008

                  Funny Tag

                  Try not to interfere in matters with a dragon..

                  ..for you are crunchy and taste uber sweet in ketchup.